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Network Connections is an analysis of social software that attempts to turn online introductions into offline interactions.  By mapping the functionality of three case studies -- Friendster, Ryze and Meetup -- to the characteristics of successful group and community interaction, Network Connections tries to draw conclusions about which design decisions best suit that purpose.
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				The full and original version of Network Connections.  Master's thesis project submitted to ITP in May 2003 by Alicia L. Cervini.  >>
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				Visual presentation materials collected and compiled as a supplement to the paper for the in-class thesis defense. >>
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				Use the designated QuickTopic discussion space to express your ideas and thoughts on the subject of social software and online social networks.  >>
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				A collaborative version of Network Connections lives on this wiki.  Feel free to revise, rewrite, add, delete or otherwise contribute to the work!  >>
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  Thesis  |  Presentation  |  Message Board  |  Wiki  | Home
  Contact: Alicia L. Cervini  Interactive
Telecommunications Program, 2003 
  
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